If toggled off (default), it will use absolute path to load the sequence. This is especially useful when working with cloud synchronized folders, whose absolute paths may be different on different computers. blend file in conjunction with the data to another directory (keeping their relative locations the same) the sequence loader will still work. Then this sequence will be loaded using relative path from the location of the saved. When toggled on, the blender file must be saved before loading the sequence. There is a small checkbox about whether to use relative paths or not. If the desired sequence is not shown, you can switch to enter a manual pattern, where a single character is used to denote a running frame index. Then the addon will automatically try to detect the sequences in this directory, so that you simply select the sequence you want. Files are shown but not selectable in this dialogue. You only need navigate to the directory and click "Accept". Then you can go to the directory you want, for example, like image showed below. It will open the default blender file explorer. You can select the directory in which your data is located through the GUI by clicking the rightmost icon. ![]() ![]() This should rarely be the case but might be the cause of some confusing error messages and issues.ĭISCLAIMER: Some of the screenshots may not be up to date with the most recent version of the addon, especially with respect to the text and ordering of UI elements.Īfter installing addon, you can find it in the toolbar, which is accessible here or toggled by pressing the n key. You may have to manually remove old versions of this addon (if present), before installing a new version into Blender. Technically this should not be required, but might be necessary in some untested versions of Blender. You may need to restart blender after enabling the addon for the first time, otherwise some functionality may not work. For more information on how to install addons see here for more details. zip file either from the releases page or from manually building the addon, this should be installed into blender. ![]()
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